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An input interface that gets its data by calling the default operator the referenced <input> object, passing as an argument the value referenced by <argument>. The object is referenced and must be of type Particle.
Naming
input references the input objectControl
input resetConfiguration
input=<ref> sets reference to object (none)Passive Points
argument passed as an argument to the input
Go to the previous, next section, table of contents. Document generated Mon Jun 16 02:19:05 GMT 2003