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The root class object. All objects in the system are derived from the Particle class. This class handles basic housekeeping functionality within the system, such as the reset, dump, restore and describe functions.
Naming
object/<tag> references object <tag> <type> all referenced objects of <type>Reverse References for Global Context
owner object/<tag>Control
object/<tag> reset, dump, restoreCommands
describe describe the particle make type=<id> tag=<tag> [replace=<bool>] [reuse=<bool>] <configuration for the created object> create an object of specified type which can be identified relative to the calling object using <tag> type=<id> the type of the created object tag=<tag> the tag used to identify the object relative to the calling object replace=<bool> whether to replace any object that may already be referenced by <tag> reuse=<bool> whether to use any existing object that may already be referenced by <tag> instead of creating a new object probe [active=<n>] [tag=<n>] <passive sources to be attached to the probe defined relative to the calling object> create and manage a probe that is registered with the calling object and identified relative to the calling object using object/<tag> active=<n> the trigger point relative to the calling object used to activate the probe tag=<n> the tag used to identify the probe relative to the calling object particles <list of references> list all the particles that are referenced by each of the arguments print <list of source points> print the current values for each of the specified source points namespace [recurse=<bool>] list the local name space recurse=<bool> whether to list recursively reset reset the state of the particle check check the integrity of the particle operator [quiet=<bool>] <list of arguments> pass the list of arguments to the operator function for the particle quiet=<bool> whether to execute quietly dump dump the state of the particle to the output stream restore restore the particle state from the input stream passive reference=<passive> source=<source> [detach=<bool>] sets the specified <reference> to point to the specified <source> point reference=<passive> the passive reference point defined relative to the calling object which can be used to store the reference(s) to the source point(s) which are given by <source> source=<source> the source point(s) defined relative to the calling object which will be referenced by <reference> detach=<bool> to remove the reference instead of setting up the reference active reference=<active> source=<ref> [detach=<bool>] sets the specified <reference> to point to the specified <source> object reference=<active> the active reference point or trigger point defined relative to the calling object which can be used to store the reference(s) to the object(s) of type Particle which are given by <source> source=<ref> the object(s) of type Particle defined relative to the calling object which will be referenced by <reference> detach=<bool> to remove the reference instead of setting up the reference
Go to the previous, next section, table of contents. Document generated Mon Jun 16 02:19:05 GMT 2003